Prison Puzzle (2015-2016)
Brief summary
Is there such a thing as a perfect prison? Is it possible, even in theory, to satisfy needs as potentially contrasting as those of inmates, victims and society? Rather than avoiding prison design on moral grounds, Combo Competitions wants to encourage architects and designers to confront the issue, looking for solutions to a problem that is yet to find a correct answer.
Why aren’t prisons working, and what could be done to lower recidivism numbers? The built environment can have significant impact on its inhabitants, so how can architecture be used to solve the problem?
The goal of Prison Puzzle is to design a medium-security prison complex with a capacity of 500 inmates, located in the desert of Arizona, United States. The concept should address recidivism and how it can be reduced, at the same time considering the different interests and requirements found in inmates, victims as well as society as a whole. Participants are also encouraged to explore how architecture can help in shaping environments that influence behaviors.
Alongside recidivism, there are three main elements to acknowledge concerning imprisonment: inmates, victims and society.
United States is an interesting example as it is home to less than 5% of the world’s population, but houses around 25% of its prisoners. Tougher laws adopted in the 1980’s has resulted in a proportionally large prison population, creating a downward spiral of overcrowded prisons with poor living conditions and little opportunity for rehabilitation. This in turn leads to high rates of recidivism, further burdening an already strained system.
The Prison Puzzle site is located in Arizona, United States - a state where the number of inmates per resident is far above the US average. The site is a large area of land along US Route 160, located in the desert near the Utah border in northern Arizona.